Digressive + perambulatory video game essay on the use of dérive and the theme of renewal in HYPER//ECHO. Made using Chia Amisola's wonderful engine. Part of an ongoing series about HYPER//ECHO with ACMI. 

Use the arrow keys to move. The light grey bars around the frame are indicators of where you can go next. Best played on a computer. 

Diacritics (like in "dérive" and "flânerie") have been removed to fit the HTML of the game.

This version has been edited for  sensory sensitivities and low vision: sudden colour changes and bright colours have been removed and there is no longer overlapping text and images. For the base version, click here.

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