Digressive + perambulatory video game essay on the use of dérive and the theme of renewal in HYPER//ECHO. Made using Chia Amisola's wonderful engine. Part of an ongoing series about HYPER//ECHO with ACMI.

Use the arrow keys to move. The light grey bars around the frame are indicators of where you can go next. Best played on a computer. 

Diacritics (like in "dérive" and "flânerie") have been removed to fit the HTML of the game.

A more accessible version for people with low vision and sensory sensitivities can be played here.

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